Pretty much ever since Chain of Command was released my regular gaming nemesis and I were throwing around ideas for how to apply these rules to Warhammer 40,000.
This is a battle report of our second Big Chain of Command game. 6 players, 3 infantry platoons, two tank platoons, armoured recon and a thousand elephants!
A few weeks ago I met with a number of fine gentlemen at Vienna’s premier friendly local games club to have a game of Big Chain of Command. In this article I will share some thoughts on this Chain… Continue Reading
After a quick detour into the American Civil War we returned to the deserts two weeks after our first campaign game.
We had a game of Chain of Command, first in our little campaign.
In the following game we decided to give the vehicle rules a try, so we set up a game in which the regular forces are swapped for mostly vehicles to play an engagements which didn’t only look very probable for… Continue Reading
Welcome to my second Chain of Command battle report.
In this Chain of Command battle report I’m going to give the ruleset a good whirl. Having reviewed it in a previous article, it’s now time to put this Too Fat Lardies game to the test!
Recently I introduced my brother and a friend of ours to Flying Lead. I acted as the umpire (and supplied terrain, models and rules). Flying Lead Battle Report: The Scenario Other than my WW2-themed test game, this Flying Lead game… Continue Reading
Less than two weeks after the first test game we had another go at Lion Rampant. This time my regular wargaming opponent dropped by to test the rules. He was pitted against my brother (who again took the role of… Continue Reading