The campaign kicked off at the end of June. We ended up with 13 players, but unfortunately due to other commitments one player dropped out.
I downloaded the map from the Knight Models website. We added some more titles to the zones and then gave each crew a designated home turf zone. These could not be contested. For the first week players had to nominate a zone they wanted to take control of. If it was uncontested it was gained automatically and then another zone would have to be nominated.
I took a Two face crew, you can see the list here: http://hero-builder.net/batman.html?code=TF3044343098048042043. I thought I could let Harvey and Capt Boomerang run on their own with the other henchman remaining as a crew. My first opponent was Arkham Knight Batman, Alfred, Lady cop and Quick Response 3.
This game was Arkham City Joker vs Batfleck and Carrey Robin in the Joker’s home turf Funn Land.
The next game was Heath Ledger Joker versus Court of Owls at the Docks.
The next two games were Two-Face vs Arkham Knight Batman for Wayne Tower and Harley, plus Deathstroke vs Arrow.
So after week one, Two Face managed to secure 3 zones and the Court of Owls had two. I managed enough funding to secure some more recruits including Killer Croc and a Shotgun gang member. There were a few draws and a couple of casualties when players had rolled for injuries.
I couldn’t make it to the club, so players took advantage and moved in. I played my son at home who had an organised crime crew. It was a close game and at one point I thought it was all over when Killer Croc was killed. I managed to survive and win the game.
Other crews that fared well included Arrow and Harley. Here is the map below:
The next part will include weeks three and four. My Two-Face crew had some additional funding so that will help increase my crew size.