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Chain of Command: My 15mm Platoon Pt. I

In this article I introduce my plucky little platoon of British riflemen (2nd Bn. Rifle Brigade), spring 1941.

The Models

skirmish-resource1

The models are all 15mm scale and by Battlefront. The very handy thing about those is that they are pretty much universally available due to the popularity of their Flames of War game and that you get your whole platoon in one blister. This is your core force for Chain of Command, all in one blister, for GBP13 or 14.

That’s hard to beat. Suppliers for 15mm WW2 models are numerous, amongst them of course Peter Pig, Forged in Battle, Plastic Soldier Company, Wargames Factory and many more.

Skirmish Wargaming Chain of Command

At first I wanted to use the multi-bases supplied with the models, but after one game of Force on Force (which we used for WW2 gaming prior to the release of Chain of Command. Force on Force is another great set of rules I will take a closer look at in the near future) I realized that I’d have to rebase my fellas for meaningful gaming.

Army Composition

So I ripped them off the multi-bases and instead used 1 Euro cent coins for regular infantry bases, 2 cent coins for NCOs and officers, bigger ones for models lying flat on the ground. Along with rebasing the guys I also gave the paintjob a bit of a makeover. You can see the results below:

Skirmish Wargaming Chain of Command

 

  1. Platoon HQ (2nd Lieutenant Deaglan Fitzpatrick [Irishman who joined the British army to fight the Good Fight], Platoon Sergeant Callum Graham (a barrel of a Scotsman) and a runner
  2. 2″ mortar team (an invaluable asset to the platoon)
  3. platoon anti-tank team with Boys Anti-Tank Rifle (hopelessly outdated and much more of a last-resort thing than anything else)
  4. Three rifle sections of 10 each (including NCOs [Corporals Ben Dover, Edward Miggins and Percy Appleton] and Bren Gun teams)

 

Skirmish Wargaming Chain of Command

In the back behind the rifle section you can see some surplus models I got: A forward artillery observer team, a sniper and three more all-purpose guys. Always handy to have some surplus models to depict POWs or other objective-related fellas.

Way in the back on the plateau you can see two more Boys anti-tank rifle teams I also had left. In this platoon blister you get more than a full platoon even.

Skirmish Wargaming Chain of Command

 

Thanks for having a look. I really like my little platoon and so far they performed really well on the battlefield. Coming up next is another battle report and after that we’ll take a closer look at the shinier toys:  support choices.

 

Sigur Squirl

Sigur is the painter behind "Battlebrush Studios" and a familiar face in many wargaming circles online. Plays a metric ton of skirmish wargames and shares his experiences here on the blog.

6 Comments

  1. Nice work, its a bit of a chore to re base figures but you have done a nice job
    cheers John

    • Thanks for the comment, John! Yeah, it’s an annoying thing to do, but I really don’t regret having done it. For skirmishing single based figures just are the way to go. 🙂

  2. Great looking small force and I love the idea of CoC in 15mm. I have thought long and hard about FOW bases or singles and have gone for a mix. think I might have to change eventually.

    • Thanks for the comment, Chris!

      In Part III of the article series on my British force I’ll show some guns on multibases. 🙂 But even on those I keep only like 3 or 4 models and the rest of the crew is on single bases so I have some figures to remove in case they get any casualties.

  3. I’m using 15mm, single based. My only concern is telling the weapon types apart, etc. and the leaders. Wondering if I should put the leaders on bigger bases. Also, I think I need to make the paint jobs brighter to help differentiate sides. My dogs tend to be pretty dark.

    • Going 15mm is wise choice, I think. 🙂 Yeah, I put the NCOs on 2 euro cent coins and officers on 5 cent coins. The difference in size may look insignificant, but it really helps telling the guys apart on the table. Telling MGs apart from rifles (which I guess is the biggest question there) was never a huge problem in our games I think. You gotta pay a bit attention when deploying, but once they’re on the table it’s OK I think. I could see that BARs for example would be a bit harder to tell apart from rifles though. 😀 You could try colour-coding your dudes by little colour dots on the base edges or something.

      Oh yes, the smaller you go with figure size, the brighter and more high-contrast is required. Not so much a problem on desert theatre figures (even though my guys are pretty much on the light side), but on my late war German platoon for France I also went with higher contrasts and brighter shades of colours. I should write a few words on those guys as well I think.

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